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David Mann

Character Artist
0.0 (0 Reviews)
October 18, 1981
  • Project Success
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  • Total Service
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About Freelancer

Self-motivated, detail-oriented 3D Character Artist with excellent communication and interpersonal skills. With a passion for bringing characters and games to life, delivers a keen eye for form, silhouette, anatomy, and composition in developing 3D art within a variety of styles. Thrives in a collaborative, deadline-driven game development team, with the ability to meet time-sensitive project deadlines and budgetary requirements.

Work & Experience

S
February 2021 - May 2023 Senior Character Artist
Wave XR

Rapidly prototype and develop character art and props for various live mocap performances across mobile, PC and VR experiences. Collaborate with Art Director, Designers and Tech Artists to develop character modeling and texturing pipelines with a unique art style and high quality standards. Assist in the implementation of new tools and techniques, to quickly deliver performer likenesses according to internal style guides and performer feedback throughout product development.

S
June 2023 - October 2023 Senior 3D Artist (Contract)
Cavrnus

assisted the Cavrnus team with asset optimization for their Unity tools and platform. I was also tasked with cleaning up and organizing several environments and props assets, including the VeveVerse/Marvel showroom for San Diego Comic Con 2023.

S
January 2018 - May 2020 Senior 3D Artist
Level Ex

Established best practices and an art pipeline to maintain high standards for realism and visual consistency across mobile and VR products. Created characters and assets with medically accurate human anatomy under the scrutiny and supervision of top medical professionals. Facilitated and led education and mentoring sessions for Junior Artists.

F
2008 Freelance 3D Artist
Self-Employed

Worked with numerous clients, providing character models and prop assets for everything from video games to board games. Open communication and collaboration with client art directors to deliver highly detailed, industry quality characters and other 3D assets. Selected projects include... - Dad By The Sword, Rocketcat Games - True Messiah, Sinister Design - Labyrinthium, The Men Who Wear Many Hats

Skills

Character Modeling
100%
UV Layout
100%
Texturing/Surfacing
100%
Maya
95%
ZBrush
100%
Substance Painter
90%
Character Rigging
75%
Character Animation
65%
Props Modeling
85%
Environment Lighting
70%

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